![]() If I would draw the usability of various apps on a graph, then every other app I've tried would be clustered together somewhere at one side of the axis and gimp would be on the other side, alone. Unintuitive placement of features, simple actions that require a huge number of clicks and steps to complete, extremely slow vs every other app (on a M1 laptop), cumbersome UI controls, unexpected side-effects of performing some UI actions etc. It's not even a single thing that I can point out that's the cause for this. I've tried various different free alternatives and while other have their quirks and pros and cons, I can honestly say that gimp is _by far_ the worst in terms of UX. I used to pay for Photoshop years ago but I' was a total beginner with it and since I use it for 15 minutes per month, I can't justify the cost of a monthly subscription.ġ) work related: combine some screenshots, crop some part of them, add arrows and text, add a rectangle here or there, get the pixel value of a specific part of the image etc.Ģ) personal usage: basic photo tuning (fiddle with contrast/sharpness/color balance) or doing some weird mashups of different pictures (cut out stuff from one image and add to another, add some layers, draw some pixel here, remove some from there.) I'm in need of photo/image editing rather rarely. I've attempted multiple times to use krita for example after reading HN and seeing the praise, and while I agree it has a somewhat more intuitive ui, for actual photo editing (that is, not drawing), I still prefer gimp. This is the dumbest form of complaining ever. You get used to one, and complain about that "the other is not the same". But as a newcomer, and my experience with greenfield colleagues to both, is that this is just an internet trope. I assume there are nuances you encounter as you get more deep into photo editing. I really don't see the parallel with blender: blender today still requires a minimum of RTFM to get going, while you can do almost everything with gimp just by trial and error. The ui is a bit different, but nothing extreme. My impression was that without plugins it was next to worthless.Īs I migrated to full-time linux early, gimp wasn't perfect to what I was used to, but it was pretty ok. ![]() Photoshop for me was actually the worst software package of the bunch from a casual user, and never understood why it was so popular. I was playing in the early 90ies with warez CDs and played with most photo editing packages at the time as a poor teenager. (Honestly, there are dozens of us, dozens!)įully agree. You might not get much value out of Emacs but even if it is just the best tool ever for four people that is still pretty nice. Like for me, yeah Gimp annoys me sometimes but we get along, other photo editing programs annoy me more. I absolutely get why people dislike using Gimp but I don't get why that means it needs to change for them. For someone else it might be exactly the tool they need. If a piece of software does not work for you, that is fine. There is not that one piece of software that is best for everyone. ![]() They have different needs, different experience levels, different cultural backgrounds and so much more. So Pop music charts represent the peak of musical artistry now? When deciding what laptop you gonna buy you google "Most sold laptop" or what? The most healthy food is the one most eaten? Just imagine applying that to other fields. Measuring software quality based on number of users is such an insane take. millions of flies can't be wrong" - Waldemar Łysiak > "If majority is always right - let's eat shit. In the end, what the gimp team should focus on is the UX of gimp and make using it not feel like pulling teeth. I still think of gimp as one of the worst UX experiences in my life and it makes blenders interface seem amazing in comparison which is sad because blender too has an awful unintuitive interface that keeps getting “fixed”. Now days Photopea, a web based editor is much more useful and less frustrating than gimp. My solution in the end was to download Krita, without using any tutorials I was able to figure it out and was working on assets and textures with very little friction. I was literally getting angry in front of my computer which never happens. It was probably one of the most frustrating experiences in software in my life, I knew what I wanted to do but it seemed like gimp was going out of its way to make it as difficult and unintuitive as possible. A while back I was working on an indie game dev project and I wanted to see if I could do it without using Photoshop and in my naïveté I downloaded gimp expecting it to be an easy switch over.
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